![]() Depending on the enemy, I was able to switch between guns as necessary to eliminate most of the robotic baddies I encountered. I had access to a pea shooter (pew, pew, pew, anyone?), a laser cannon that shot longer shots than the pea shooter, and a gun that fired wide arrow-shaped projectiles. You can switch between different guns using the d-pad. It has a double jump, a dash move (which can serve as a triple jump), and it can roll. looks quite good, although, the artistic design itself might be a little bland (then again, I don’t know how many different ways you can really design a space station).ĭespite being a robot, A.R.E.S. The layered backgrounds add a nice sense of depth to the environments, and the few lighting effects I did notice (mostly from things going “boom”) were rather impressive. The high-res graphics look crisp and clear, and the frame rate remained smooth and steady through my robot-blasting session. Granted, I don’t have a ton of experience with the Xbox 360 or XBLA, but I didn’t find much to complain about. I played level 3 or 4 of the game in the demo, so what little plot details I did get didn’t really make sense to me.Ī.R.E.S. You can get a few more plot tidbits from the company’s press release here, but as it stands, the plot sounds like rather standard Sci-fi fare Serviceable, but not necessarily extraordinary. Zytron, leader of the rebels, attacked the station and has control of all the machines onboard. The Atzai actually built the space station, which converts Earth’s pollution into energy for space travel. Players take control of an advanced robot named A.R.E.S., whose mission is to recover the captured Minos Space Station from a rogue faction of the Atzai, an alien race with whom humanity has an alliance. The boss roasted me into oblivion with a flamethrower. In fact, I didn’t even get anywhere close. It also seems to feature bosses that are brutally hard just like Mega Man, which is to say I wasn’t able to beat the boss of the level I played. It has a large variety of weaponry like Contra, an artistic design similar to any 2D Metroid ( Metroid Fusion comes to mind), and items hidden in out of reach areas like Mega Man. Originally released for Steam back in 2011, this side-scrolling 2.5D run ‘n’ gun platformer combines elements of all three games into one package. Extinction Agenda EX feels like a mash-up of Contra, the 2D Metroid games, and Mega Man. WHAT HAS CHANGED SINCE LAUNCH? The game had some issues at launch but has had four major updates since then to directly address much of the feedback in that initial wave of reviews.Destined for XBLA sometime in the near future, A.R.E.S. Position your team and then get the kill with stealth.Fight 30+ unique enemies from 5 factions.Outfit your team with 115 different weapons, armor, and items.Create the ultimate squad from 10 different character classes including the brand new SABOTEUR.Familiar tactical options with a few new twists including action refunds, stealth positioning and ambushes.Explore a sunken world and build your own story.Only you can create the ultimate squad and save humanity in this turn based, tactical RPG with roguelike elements. As a number of factions emerge – violently vying for power – you become the sole defender of humanity’s last standing government. In a flooded future world rife with violence, rumors of killer machines have spread far and wide.
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